Google revealed Stadia last week as their attempt at creating a gaming platform. I won’t get into the details about … More
I would like to reflect on an article I wrote back in 2016 about Nintendo’s future (on a now deleted … More
The video game industry loves to resell us games we already bought. This console generation began with a batch of … More
Opinions are a very controversial subject on the internet, especially when it comes to videogames. No matter how well articulated … More
Sega has been a pillar of the gaming industry since the 1980s. They were the first real competition against Nintendo … More
Super Seducer, which was released on Steam earlier in the week, is no longer getting released on PS4. Sony offered … More
Should I even bother giving this game a proper introduction? It sucks end of story. Well, I must write something so here we go.
For the past two console generations, AAA publishers have put so much focus on graphical fidelity. All we hear about … More
Most of you are probably aware of the Star Wars Battlefront II shitstorm from several months ago. You can read … More
I’ve been really into the Switch lately. I’m also in the mood for a JRPG. So, I went off to the eShop in search of games. After shuffling through the eShop for several minutes I stumbled upon Antiquia Lost.
Epic games announced its plans to shutdown Paragon, a free to play MOBA. The game has struggled to retain a … More
Remember when the Final Fantasy VII remake was announced? Well, that was nearly three years ago. How about Kingdom Hearts … More
Odin Sphere Leifthrasir is a remaster of a PS2 game of the same name. A more accurate description would be a reworking.
Gravity Rush, known as Gravity Daze in Japan, was originally released on the PlayStation Vita in 2012. Created by Keiichiro Toyama of Silent Hill and Siren fame, Toyama had come up with the concept nearly 10 years before the game’s release. A hidden gem on the Vita, Gravity Rush is an open-world action-adventure game centered around gravity manipulation.
Retro crazes have exploded in recent years. Video games are certainly no exception to such trends. There have been countless games that use retro aesthetics to capitalize on nostalgia. Pixel art and sprites have dominated the indie scene. These games often give nods to the mascot platformers of the 16-bit era. Stephen DiDuro’s Freedom Planet falls into this category.