Developer: Capcom Publisher: Capcom Platform: PS4*, XB1, PC Release Date: 8 March 2019 MSRP: $59.99 Capcom is killing it this year. First, we … More
Developer: Omega Force, Team Ninja Publisher: Nintendo Platform: Switch Release Date: 18 May 2018 (WW) MSRP: $59.99 Getting Started Hyrule … More
The Persona series blends a hardcore dungeon crawler with life/dating simulator elements, creating an experience like no other. Persona 5 takes it to another level.
The Xenoblade series is a JRPG among JRPGs. Committing to play a Xenoblade Chronicles game means you’ll be in for the long haul. Hopefully you have plenty of free time because you won’t be going out much.
Is there anything more fun than smuggling drugs across borders? Well, Smuggler’s Run allows me to finally realize my life long dream of making a living selling illegal drugs, without breaking the law.
The pink puffball has returned and is ready to consume everything in sight. This time he’s bring friends.
Developer: Koei Tecmo/ Omega Force Publisher: Nintendo Platform: Nintendo Switch Release Date: 20 October 2017 MSRP: $59.99 Getting Started Fire … More
Japan is responsible for some really weird things. Japanese games can be weird from a Western perspective. This is where Katamari Damacy comes in. Katamari is as weird as it gets.
Should I even bother giving this game a proper introduction? It sucks end of story. Well, I must write something so here we go.
I’ve been really into the Switch lately. I’m also in the mood for a JRPG. So, I went off to the eShop in search of games. After shuffling through the eShop for several minutes I stumbled upon Antiquia Lost.
Odin Sphere Leifthrasir is a remaster of a PS2 game of the same name. A more accurate description would be a reworking.
Gravity Rush, known as Gravity Daze in Japan, was originally released on the PlayStation Vita in 2012. Created by Keiichiro Toyama of Silent Hill and Siren fame, Toyama had come up with the concept nearly 10 years before the game’s release. A hidden gem on the Vita, Gravity Rush is an open-world action-adventure game centered around gravity manipulation.
Not much needs to be said about the Mario franchise. His legacy is solidified in the annals of gaming history. The Italian plumber is iconic and has been in some of the best games ever made. The concept for Super Mario Galaxy can be traced back to Super Mario 128, a tech demo of the GameCube shown at Nintendo Space World 2000. Shigeru Miyamoto and Yoshiaki Koizumi wanted to make a Mario game with gravity and spherical platforms as a major component.
Retro crazes have exploded in recent years. Video games are certainly no exception to such trends. There have been countless games that use retro aesthetics to capitalize on nostalgia. Pixel art and sprites have dominated the indie scene. These games often give nods to the mascot platformers of the 16-bit era. Stephen DiDuro’s Freedom Planet falls into this category.
A culmination of bad decisions created the demon spawn that is Sonic ’06. Often cited as one of the worst games ever made. You are probably asking yourself “How bad could it really be?” You poor, unfortunate soul. You do not know the horrors that await you. That is why I must save all of you from playing this game! Now then, time to get into analyzing why this game is considered so bad. I think I just threw up in my mouth.